DT Workshop – Curriculum Enrichment Days (July 2017)

On Monday 17th and Tuesday 18th July, the Year 7 cohort collaborated in a one day ‘DT Workshop’ wh...

Open Evening

Therfield School Open Evening Thursday 14th September 2017 - 5.30-8.30pm Headteacher talks at...


With Mark Hayward   A group of Therfield young ladies and mothers completed a safety awareness c...


This week the Art department have organised three events for Therfield’s annual Creative Arts inte...

Art in Action – Artist Lecture Visit

On Tuesday 7th March 2017, seven A Level photographers travelled from Leatherhead station to Russe...

  • DT Workshop – Curriculum Enrichment Days (July 2017)

  • Open Evening



  • Art in Action – Artist Lecture Visit

The Art & Technology Department


The Art department encourages invention, exploration of media and development of concepts and themes. Students are trained to take risks, engage in good practice to improve their skills and reflect upon how to further their practice. Artists have numerous opportunities throughout the academic year including art gallery visits, visiting practitioner workshops, exhibitions and competitions.


Study programme for KS3:

Year 7 


-Drawing portraits/the human figure

-Portrait artist case studies

-Drawing practice

-Designing and making



-Symbols in Art (connections made to Geography/Duke of Edinburgh)

-History of Aboriginal Art and context

-Colour theory

-Painting practice

-Designing and making



-Understanding 2D and 3D (connections made to Maths)

-Understanding proportion, segments, shapes, space in 3D

-Sculptor case studies

-Sculpture practice

-Designing and making


Year 8


-Introduction to Art Movement and how it evolved – Art History

-Contextual research on Andy Warhol, responding to ‘Marilyn Diptych’ 1962

-Drawing in proportion and scaling up

-Developing painting practice

-Designing and making



-Developing themes and ideas from Pop Art work to make repeat pattern prints

-Exploring 2-3 artists who manipulate pattern in their work (Keith Haring, Bridget Riley, Sue Timney)

-History of Op Art and context

-Print making practice

-Designing and making



-What is ‘sustainability’ and how can we be sustainable?

-Introduction to the BITC Sustainability Art Challenge (organised by The Hub)

-Mini projects responding to the work of artists using recycled materials

-Developing relief work

-Designing and making prototype for challenge

-Developing and constructing final design for challenge




-Direct observation and drawing practice

-Introduction to Cubism – concepts

-Responding to a Cubism

-Developing painting practice

-Changes in Cubism: from Analytical to Synthetic

-Designing and making



-What is sculpture? Introduction to different materials and techniques used by sculptors

-Exploring the ideas and context behind 2-3 sculptors’ practice and responding to their work

-Experimenting with scale

-Developing sculptural practice

-Designing and making



-What is ‘identity’? Exploring self: developing visual ideas to represent personality and origins

-Contextual research on Banksy’s work, his identity and meaning of work

-Exploring the context behind the work of two artists who explore ‘identity’ and responding to their work

-Developing work to create personal designs, making connections to art work and own identity

-Designing and making


Study programme for KS4:

In year ten students can choose to study Art & Design as a GCSE. Students follow the Edexcel course specification. The programme involves completing two projects as part of COMPONENT 1: Personal Portfolio in Art and Design, which is worth 60% of the qualification.


These themes are – 

1. ‘Art Movements’

2. Previous year’s ESA title (Mock Exam)


Each project requires evidence for four assessment objectives:

AO1: Develop your ideas through investigations informed by contextual and other sources demonstrating analytical and cultural understanding.

AO2: Refine your ideas through experimenting and selecting appropriate resources, media, materials, techniques and processes.

AO3: Record ideas, observations and insights relevant to your intentions in visual and/or other forms.

AO4: Present a personal and meaningful response that realises intentions and demonstrates understanding of visual language.

All coursework is submitted at the end of January in year eleven. Students then build a research project as evidence for Unit 2: Externally Set Assignment (ESA), which is worth 40% of the qualification. This unit is one theme set by Edexcel in February.

Students sit a two day examination after Easter in which they create a final piece for Unit two. This concludes their GCSE study.

A hand book is available for more information regarding the KS4 Art & Design programme.


Study programme for KS5:

The Art department offer AS and A Level Photography and Art as separate qualifications under the Art & Design Edexcel specification. However, the courses are taught together so that students may share good practice and learn from each other’s disciplines. Students have numerous opportunities during these two years of study to: visit Art galleries/fairs, attend Art Lecture days, contact artists/photographers, peer mentoring, excursions, speak to visiting artists, arrange work experience placements and create community work pieces.

Year 12

Students in year twelve for both subjects are given a theme to produce a portfolio of Practical Work for (Component 1). Students are required to evidence the four assessment objectives from September until February. All coursework is submitted at the end of January and from February, students work on their Externally Set Assignment (Component 2). This unit is one theme set by Edexcel in February, in which they research and develop ideas in the same way as before. Students complete preparatory work in an 8-10 week period which culminates in the production of a final outcome under examination conditions.

Each unit requires evidence for four assessment objectives:


AO1: Develop their ideas through sustained and focused investigations informed by contextual and other sources, demonstrating analytical and critical understanding.

AO2: Explore and select appropriate resources, media, materials, techniques and processes, reviewing and refining their ideas as their work develops.

AO3: Record in visual and/or other forms ideas, observations and insights relevant to their intentions, demonstrating an ability to reflect on their work and progress.

AO4: Present a personal, informed and meaningful response that realises intentions and, where appropriate, makes connections between visual and other elements.


Year 13

Year twelve students begin their A Level study prior to September in the summer term of their AS year. Students work on Component 1 until February. This unit is comprised of two elements: Practical Work and Personal Study. These two sections are connected and support each other as ideas develop. These elements are assessed together to achieve a total mark for Component 1. Students select their own title by considering strengths and areas of interest during study in Year 12. Component 2 follows the same structure as during the AS year. The theme is set by Edexcel. In conclusion to the unit, pupils sit a two day, twelve hour examination to create a resolved final outcome.






Technology at Key Stage Three includes the study of Resistant Materials, Textiles, Graphics and Food Technology. Students in Year Seven design and construct a variety of products such as a mobile phone sock, a Tangram puzzle with packaging, a personalised desk tidy and a wide range of sweet and savoury dishes. In Year Eight pupils create a block head and sweet dispenser focusing on the application of graphics and Computer Aided Design. In Textiles students develop their applique skills and use of the sewing machine when creating Textiles masks and a bottle jacket. In Year Nine, the students’ skills are developed further by exploring and analysing design through making a product for a client. This creates a foundation and understanding of what would be expected from GCSE coursework; students are not just making but looking at the theory and influences behind a design. Projects at this level include making a pewter keyring, passive amplifier and a children’s waistcoat . All these assignments are designed to focus on developing student’s practical skills and building their confidence in the workshop, in the kitchen and in the Textiles room.


GCSE Design and Technology: Product Design 

Product Design enables students to design and make products with creativity and originality, using a range of materials and techniques. Product Design allows students to design and make quality products and creates an awareness of the need to consider sustainability and the environmental impact of their designs.

Packaging, labelling and instructions are encouraged as part of the complete designproposal and advertising, points of sale can be used to supplement the making experience and help create products which can be evaluated for their commercial viability.

This course has 60% controlled assessment in order to recognise the importance of practical work within this subject. However from September 2017 students starting the Product Design course will be work towards a final grade made up of 50% coursework and 50% examination.


Study programme for KS4:

In year ten students can choose to study Product Design at GCSE. Students follow the AQA course specification (4555). The programme involves completing a series of miniature products, one of which is to design, make and package and ergonomic table tennis bat. This enables students to build skill, confidence and theory. Students will work with a range of materials to broaden their understanding of design processes and manufacture. Towards the end of year 10 students will begin working on their final major project. This will account for 60% of their final GCSE grade.

In year 11 students will complete their final major projects and lessons will focus on the exam preparation.


Unit 1: Exam 

Students should have a knowledge and understanding of the processes and techniques which aid manufacture and of the commercial and industrial applications of a range of materials involved in manufacturing their products in quantity.


•Working properties of materials: Paper & Card; Timber based materials; Plastics; Ceramics; Metals; Textiles; Electronics; New Materials 

•Combining materials

•Marketing influences 

•Evolution of products 

•Communication& marketing 

•Design methodology 

•Ethical, environmental & sustainability issues


•Consumer needs


Unit 2: Controlled Assessment (Final major project)

•Investigation of design content 

•Development of design proposals

•Final made prototype product

•Testing & evaluation